Platforms: Windows
New in version 1.5.2.
The winsound module provides access to the basic sound-playing machinery provided by Windows platforms. It includes functions and several constants.
Beep the PC’s speaker. The frequency parameter specifies frequency, in hertz, of the sound, and must be in the range 37 through 32,767. The duration parameter specifies the number of milliseconds the sound should last. If the system is not able to beep the speaker, RuntimeError is raised.
New in version 1.6.
Call the underlying MessageBeep function from the Platform API. This plays a sound as specified in the registry. The type argument specifies which sound to play; possible values are -1, MB_ICONASTERISK, MB_ICONEXCLAMATION, MB_ICONHAND, MB_ICONQUESTION, and MB_OK, all described below. The value -1 produces a “simple beep”; this is the final fallback if a sound cannot be played otherwise.
New in version 2.3.
The sound parameter is a sound association name from the registry. If the registry contains no such name, play the system default sound unless SND_NODEFAULT is also specified. If no default sound is registered, raise RuntimeError. Do not use with SND_FILENAME.
All Win32 systems support at least the following; most systems support many more:
PlaySound() name | Corresponding Control Panel Sound name |
---|---|
'SystemAsterisk' | Asterisk |
'SystemExclamation' | Exclamation |
'SystemExit' | Exit Windows |
'SystemHand' | Critical Stop |
'SystemQuestion' | Question |
For example:
import winsound
# Play Windows exit sound.
winsound.PlaySound("SystemExit", winsound.SND_ALIAS)
# Probably play Windows default sound, if any is registered (because
# "*" probably isn't the registered name of any sound).
winsound.PlaySound("*", winsound.SND_ALIAS)
The sound parameter to PlaySound() is a memory image of a WAV file, as a string.
Note
This module does not support playing from a memory image asynchronously, so a combination of this flag and SND_ASYNC will raise RuntimeError.